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Greetings, True Believers

Anyone who has ever attempted to roleplay with a group of friends in an MMOG has run into this problem. You create your characters, weave together your intricate backstory with friends, plot out story arcs that would make television producers weep and take your work online to involve the larger community. But then once you get together online it hits you: it makes absolutely no sense for your group to join forces to defeat 10 evil bunnies or collect 3 eggs for some local farmer. City of Heroes will allow players to create their own missions that practically equal to NC Soft's content and share them with the entire community. It's as though, all of the sudden, thousands of roleplayers cried out in joy.

NC Soft's creative team, having been inspired by the time they spent fooling around with the level creators found in games like Lode CoH Influence Runner and Pinball Construction Set as teens, originally set out to make their job of mission creation easier so that the entire team could join in on creating content, and wound up with a tool so robust and easy to use that it was decided to make it a part of the game itself. Dubbed the Mission Architect, the creation tool for City of Heroes isn't a separate program, but located within the game just like its famed costume creation tool. By visiting the in-game Architect Entertainment buildings, any player can create or play user-generated content within minutes(City of Heroes influence).

 

[Source:Mmobread] [Author:Mmobread] [Date:11-07-25] [Hot:]
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