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Burning Angels Interview

Ziggy: Please introduce yourselves

Peter: I'm a programmer. I developed the User Interface and skeletal mesh system.

Xuan: My job is developing the shader effects.

Far: I developed the post effects, weapon logic, boss logic and physics.

Liu Hongchun: I'm the team leader. I am the software design architect and the development manager.

 


Ziggy: Wow many people worked on Burning Angels?

Heng says: Well, Our studio has about 30 people and in this game about 8 people worked on it. Four programmers and four artists.

Ziggy says: That's the largest DBP project I've heard of so far!

Heng says: Hehe. For us it is a small project.
 

Ziggy: How long have you all been developing Burning angels gold?

Ziggy says: I assume this was your first real game using XNA

Liu Hongchun says: Yes it is.

Heng says: We have developed games using DirectX, WPF and Flash before. This is the first time we used XNA.


Ziggy says: Did you develop any tools to help create Burning angels gold?

Liu Hongchun says: Time was very shot for us to make the deadline so we had no time to develop any tools. Fortunately the XNA framework does a lot things for us.

 


Ziggy: So what kind of problems did you all run into while developing with XNA?

Far says: There are two problems for me: Efficiency and retrieving model info.

Peter says: I think the most difficult part for me was that I couldn't find enough resources on the Internet. There aren't many tutorials and samples on the Internet.

Liu Hongchun says: After we found some general rules of making models, it was very easy to do.

Liu Hongchun: The game was developed about 8 weeks.

Ziggy: Eight weeks. Thats amazing!
Ziggy says: So what is the future for Burning angels gold?

Far says: We want to add alot of enemies in a level and have many stages in each level like Neocontra.

Xuan says: And more bosses

 

Ziggy says: So what is the future for Burning  angels online gold?

Far says: We want to add alot of enemies in a level and have many stages in each level like Neocontra.

Xuan says: And more bosses

[Source:Mmobread] [Author:Mmobread] [Date:09-07-17] [Hot:]
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