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Arcane Barrage Will Have No Further Use in PvE

That is twice the chance, according to my math, or to be more scientific guild wars gold, 200% more awesome. Casting other spells will still grant you the 20% proc chance. Which of course begs the question: why would you cast anything else? You would not, that is the answer. Also, why would you ever, ever cast a non-Missile Barraged Arcane Missiles? Let us weigh the options here:

So here are the implications for Arcane Mages should these changes make it through the testing process and then not get nerfed 36 hours after the patch drops about  guild wars gold. Cough.

There will be one acceptable spell rotation in PvE: Arcane Blast x 4>Arcane Missiles (if Missile Barrage has procced). If Missile Barrage fails to proc after four consecutive 40% chances for it to do so (and we all know this will happen frequently, thank you random number generation), you will keep casting fully stacked Arcane Blasts until it does, since the mana cost is not prohibitive to do so about  guild wars gold.

Arcane Barrage will have no further use in PvE, except as a way to continue to DPS on the move. This saddens me, since it is a 51 point talent, and it is an awesome spell, and I love it dearly. I pray they can find a way to make it PvE viable again, but doing so without upsetting the PvP applecart is probably going to be difficult.

As mentioned before, mana efficiency will go way, way up, meaning Arcane Mages will have far more leeway in how and when they choose to use Evocation and their mana gems. Long fights will no longer be the chore they currently are about GW Gold, and DPS will increase because we no longer have to reign in our mana usage quite as much.

DPS will increase overall. I anticipate this change putting Arcane on par with deep Fire, and possibly even surpassing it about GW Gold. The increase from that fourth stack of Arcane Blast alone is huge.

[Source:Mmobread] [Author:Mmobread] [Date:10-07-09] [Hot:]
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